19 pages.
Help reinforce number sequencing from 1-10, counting backwards from 10-1 and skip counting by 10's to 100, with these number puzzles. These puzzles will be FREE for an entire year (!) After which time they will be up-dated and put in my whopping 53-page Fire Safety Number Puzzles packet.
Click on the link to zip on over. In addition to making 52 puzzles, I've added skip counting by 2s.
28 pages.
Here's a cat craftivity that's a great review of all sorts of standards, and is purr-fect for your Pete the Cat theme. There are 4 different cats to choose from. You can run them off on blue construction paper (for a Pete the Cat one) and have students trim, or run them off on white construction paper and have students color their cat.
7 pages.
Help practice and reinforce upper and lowercase letters, numbers, plus skip counting by 5's and 10's with these fun connect the dots, apple-themed worksheets.
14 pages.
Review a variety of standards with these cute raccoon sliders. Packet includes sliders for shapes, upper and lowercase letters, numbers to 20, plus skip counting strips for 2's, 3's, 5's, and 10's. This FREEBIE is part of my jumbo Kissing Hand (Raccoon-themed) packet in my TpT shop. For your convenience, I've included a preview in this FREE packet.
38 pages.
This is a quick, easy and inexpensive little gift that you can have lying on your students' desks for that first day of school. Be sure and write their name on the puzzle to make things extra special. These can be precut to expedite things, or to give yourself some extra "sanity" time, you can have students cut up their own puzzle after they have colored the picture.
10 pages.
Review counting to ten, as well as skip counting by 2's, 3's, 5's, and 10's with these fun caterpillar "craftivities" that reinforce various standards.
30 pages.
Print off Polly; laminate and trim. Cut out an opening in her mouth; attach Polly to a container and have students "feed" her number "cracker" cards.
4 pages.
Children choose a partner and take turns rolling the dice. Whatever number they roll will be the matching numbered pattern block that they will stack. A second roll tells them how many of that pattern block they need to stack. If they knock over their stack, the spilled pieces go back in the pile; any that are still in a stack can stay.