Games


5 pages.

Reinforce your 2D-flat shapes, with this 1- to -1 correspondence game.  Students place their shape tile on the matching  pumpkin.  Make extra sets to play a Memory Match game, or "I Have; Who Has?"   Also includes a blank set of pumpkins for you to program with whatever.

2 pages.

Help reinforce number recognition, counting, colors, color words and patterning, with this quick and easy "Stack 'Em Up" apple game.

8 pages. Common Core State Standards: RF.K.1d, L.1.1a

This pumpkin-alphabet matching game is inexpensive to make, as they sell clip-on clothespins at The Dollar Store. This FREEBIE is part of my jumbo Alphabet Wheels Activity Packet.   For your convenience, I've included a preview.

4 pages. Common Core State Standards: RF.K.1d, L.1.1a

This apple matching game is inexpensive to make, as they sell clip-on clothespins at The Dollar Store. This FREEBIE is part of my jumbo Alphabet Wheels Activity Packet.   For your convenience, I've included a preview.

5 pages.

Students will enjoy practicing 1-to-1 correspondence, by counting red, yellow and green pony beads onto apples numbered 1-5, and 6-10.  Color, as well as black and white apple cards, are included. If you like these cards, be sure and check out the matching pumpkin set.

9 pages.

Your students will enjoy patterning with these apples.  They are a quick and easy way to help students understand the concept of patterning. Print, laminate and trim the apple cards, to make a lot of different pattern possibilities. Includes a red, yellow and green set of apples, featuring A,B, and C letters on them, as well as a blank set of each color, to program with whatever; plus a black and white set if you want to conserve ink, and run off on construction paper, to make games for your students.

1 page.

Print, laminate and trim, to make an apple color-word matching game.

1 page.

A quick, easy and fun way for students to practice letter recognition.  The science fact, that apples are 3 colors, is reinforced by children using red, yellow and green crayons to identify the letters.

2 pages. Common Core State Standards: RF.K.1d, L.1.1a

"I Spy!" is a quick and easy way to whole group assess upper or lowercase letters. Choose one to review.  Teacher starts the game by calling out a letter. Children search for that letter on their paper, circle or color it and then raise their hand.  Tell them to use only a red, yellow or green crayon. When everyone has found the letter, teacher then calls on a quiet child to choose the next letter.

5 pages.

Reinforce your 2D-flat shapes, with this 1- to -1 correspondence game.  Students place their shape tile on the matching  apple.  Make extra sets to play a Memory Match game, or "I Have; Who Has?"   Also includes a blank set of apples for you to program with whatever.

Page 21 of 42

Other Resources

 
 

Cover 2 vowels go walking

cover name writing

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