Games


38 pages.

14 different number strip puzzles with a Columbus theme. Each set includes counting from 1-10, counting backwards from 10 to 1 and skip counting by 10's to 100.  Print, laminate and trim.  Keep each puzzle in its own Baggie.  These make a nice independent math center, or run them off and give each child a choice of one to cut and  put on their own template, to later take home to further reinforce number sequencing.  Choose 3 or 4 and make a puzzle "Flip & Find" booklet. 

5 pages.

Review place value in an interesting way by having students find the place value of Columbus' special date: 1492.  Includes a 1492 place value matplace value manipulatives for 1's, 10's, 100's, & 1,000's place value cubes and rods.  Make this even more fun by playing a game.  Students choose a partner and take turns spinning the place value spinner.  The object of the game is to be the first to collect all of the place value cubes and rods that make up the year 1492.  As another math extension, have children figure out the current year and then subtract 1492 from it to find out how many years ago Columbus sailed the blue.

3 pages.

Review shapes in a fun way with this "Spin to Win" Columbus Day game.

24 pages.

Using candy to introduce and practice math concepts makes things more interesting and fun for students.  These Candy Bones activites cover quite a few standards, and are perfect for a science bone theme, pirate theme, or for Halloween.

16 pages.

Here are 5 more fall-themed shape matching games.  Print, laminate and trim.  Students place the colored shape tile on to the matching shape on the leaf, spider, bat, owl, or turkey card.   I've included a blank template for each theme, so you can program with more shapes or whatever.  

10 pages

Here are 5 more fall-themed, matching number to number word games.  Print, laminate and trim.  Students clip a clothespin to the number that matches the number word on the card.  These are great for Daily 5 word work   activities.  I've included a blank set of cards for each theme, so that you can program them with higher numbers or whatever else you'd like your kiddo's to practice.

20 pages.

You can make all sorts of number games and math centers with these leaf cards.  Students can play independently or with a partner. Includes a 3-page tip-list of ideas.

11 pages

Help your students practice odd and even number recognition, with these 2 fun scarecrow pumpkin patch sorting mats. There are numbered pumpkins from 1-120 + a blank set of pumpkins, for you to program with whatever.  I've also included 2 trace and write the numbers worksheets.  One is from 1-50, the other from 51-100. This FREEBIE is part of my Jumbo Standard-Based Scarecrow packet. It's a whopping 184-pages long and just $5.95 in my TpT shop.  Click on the link to pop on over.  For your convenience, I've included a preview in the freebie.

9 pages.

Review counting by 1's, skip counting by 10's, and counting backwards from 10-1 with these "strip puzzles". You can print, laminate and trim and use them as a math center or to play "Speed" games. Have students make their own and turn it into a lovely piece of art. Run off on construction paper. Children cut the puzzle strips, sequence them in the proper order and then glue them to a black sheet of construction paper. Completed projects make a wonderful fall bulletin board.  This activity will be FREE for an entire year (!) after which time it will be up-dated and placed in my TpT shop: Apple and Pumpkin Number Puzzles.

2 pages.

31-pumpkin related words to help build your students' vocabularies and spelling abilities. Includes an answer key.

Page 19 of 42

Other Resources

 
 

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