20 pages.
Practice analog & digital time to the hour and half hour with this Seuss-themed packet of games and activities.
11 pages.
Review digital and analog time to the hour and half hour with this Olympic-themed telling time packet. Print off the clock faces and the digital time rectangles on glossy white photo paper. Trim and glue to the Time For The Olympics master. You've now created a dry erase board!
14 pages. Common Core State Standard: 1.MD.3
Use these as flashcards, pocket cards or for a February bulletin board. Make extra sets so that students can play Memory Match or "I Have; Who Has?" games. Cut them up to make puzzles and to play even more games.
4 pages.
Reinforce time to the hour with this fun digital and analog clock game for 100 Day. Students take turns rolling one dice to get numbers 1-6 for those times, and then roll 2 dice and add them together to get numbers 7-12.
10 pages.
Help review analog and digital time to the hour and half hour, with this snowman clock matching game. Print the snowman template on white construction paper; laminate and trim. Run off the hatband-time words, the digital time-rectangles and the analog clocks; laminate and trim. Students choose a time and then match all of the pieces and parts to complete that snowman.
15 pages.
Use these as flashcards, pocket cards or for a January New Year bulletin board. Make extra sets so that students can play Memory Match or "I Have; Who Has?" games. Cut them up to make puzzles and to play even more games.
9 pages. Common Core State Standard: 1.MD.3
Review digital and analog time to the hour with this gingerbread time game. Print, decorate and laminate a class-set of spinners, or have your kiddo's each make their own clock. This is also a quick & easy way to whole-group assess.