Fall


5 pages.

Glyphs are a quick, easy and fun way to show if students are listening and following directions.  Students enjoy them, and they are an interesting way to get to know your students.  Extend the activity, by hiding the names, and giving each child someone elses glyph, to find out whose it is, via interveiwing.  Your students are then practicing problem-solution, collecting and analyzing data and then coming to a conclusion of whose glyph they have.

16 pages.

These games are a wonderful way to practice life skills, as well as a variety of math standards.

3 pages.

Help reinforce number word recognition, with this quick and easy apple matching game.  Print, laminate and trim.  Students pinch a clothespin to the number that matches the number word on the apple.  This is a great fine motor skill.  So that students can self-check their work, mark an X on the correct answer on the back of the card.

3 pages.

Help reinforce number word recognition, with this quick and easy pumpkin matching game.  Print, laminate and trim.  Students pinch a clothespin to the number that matches the number word on the pumpkin.  This is a great fine motor skill.  So that students can self-check their work, mark an X on the correct answer on the back of the card.

25 pages.

Use these versatile pumpkin-themed number cards, in a variety of ways: pocket cards, a number line, games: "I Have; Who Has?" and Memory Match. Make up equations, show greater and less than etc.

23 pages.

The Counting Pumpkins packet, will help reinforce number recognition, counting from 1-120, counting from any number to whatever, and skip counting by 2's, 3's, 5's, and 10's. It includes pumpkin anchor charts + "What's Missing?" worksheets.

16 pages.

Reinforce number recognition, counting, ordinal numbers, sequencing, subitizing, listening and following directions, as well as a variety of life skills, while children enjoy playing these 7 quick and easy pumpkin math games.

5 pages.

Reinforce your 2D-flat shapes, with this 1- to -1 correspondence game.  Students place their shape tile on the matching  pumpkin.  Make extra sets to play a Memory Match game, or "I Have; Who Has?"   Also includes a blank set of pumpkins for you to program with whatever.

1 page.

Children love hearing and telling jokes even if they are a little corny.  Using a yellow marker, highlight your favorite apple jokes and share 1 or 2, with your students each day, during your apple studies.  Challenge them to retell it to their families.  This is quick, easy and fun practice, as a predecessor for later being able to retell a story.

2 pages.

Help reinforce number recognition, counting, colors, color words and patterning, with this quick and easy "Stack 'Em Up" apple game.

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